If someone cares more about what their industry peers think of them than the problems they are solving, they’re a bullshitter. If the idea of being “known” is barometer of their success above user (or reader) success stories, they’re a bullshitter. They are the internet’s equivalent of a reality TV star, taking advantage of the attention economy by... See more
"My mind begins to seem like a video game: I can either play it intelligently, learning more in each round, or I can be killed in the same spot by the same monster, again and again."
This was surprising to me. So much work, energy, and time has gone into creating a trustless distributed consensus mechanism, but virtually all clients that wish to access it do so by simply trusting the outputs from Infura and Alchemy without any further verification.
NFTs are a shareable display of our social capital. First, kids buy Fortnite skins online, then moms buy Bored Apes on-chain. Both actions are one in the same. As owners, they allow us to signal wealth, intelligence, and belonging.
Taste is not the same as correctness, though. To do something correctly is not necessarily to do it tastefully. For most things, correctness is good enough, so we skate by on that as the default. And there are many correct paths to take. You’ll be able to cook a yummy meal, enjoy the movie, build a useable product, don a shirt that fits. But taste... See more
Today, virtual worlds mostly take the form of multiplayer online games: Roblox players average nearly 3 hours per day in Roblox; Fortnite has been collectively played for 10.4 million years—about 52x the time that humans have occupied the Earth.