I want people, when they realize they have been wrong about the world, to feel not embarrassment, but that childlike sense of wonder, inspiration, and curiosity that I remember from the circus, and that I still get every time I discover I have been wrong: “Wow, how is that even possible?
is innovative – The possibilities for progression are not, by any means, exhausted. Technological development is always offering new opportunities for original designs. But imaginative design always develops in tandem with improving technology, and can never be an end in itself.
makes a product useful – A product is bought to be used. It has to
Nothing permanent remains. That’s freed us from the external validation that too often rules our decision making. It’s stopped being about how this looks and started being about how this feels. Does it put me at peace, make me laugh, or abate the loneliness? Then do it. There’s no more FOMO because there’s nothing to miss by staying home to read,... See more
While there is definitely a creative element to gaming, the tech/data side is just as important to constantly iterate until you find your “game-market-fit”.
Social networking depends on content development. Web 2.0 sought to address the biggest challenge that plagued Web 1.0: content creation is difficult. Coding is really only fun for coders; for everyone else it is a huge and expensive pain in the ass. Web 1.0 was about finding content; Web 2.0 was about generating content. Web 1.0 waited for the... See more
State censorship: This would also make State censorship much harder since even if they block some specific apps, a user can use an unofficial app to get to the same content.
Additionally, there’s a whole class of applications based around the use of reputation to incentivize new forms of creation or contribution. Currently, it is difficult to decipher who is a subject-matter expert and to recognize and reward them. With decentralized identities that track contributions across the internet, we will be better able to... See more