The function of the social network is to connect people and to grow the size of the network. What originally came about through increasing connections is now focused on delivering a better, more immediate experience.
When you design a great gamified system, you want to make sure that there isn’t one standard way to win. Instead, provide users with enough meaningful choices that they can utilize drastically different ways to better express their creativity, while still achieving the Win-State.
We’ve used recommendations to limit low-quality content from being widely viewed since 2011, when we built classifiers to identify videos that were racy or violent and prevented them from being recommended. Then in 2015, we noticed that sensationalistic tabloid content was appearing on homepages and took steps to demote it. A year later, we started... See more
19/ A few other thoughts on hospitals in Covid era:
Re: telemedicine – we learned that not only can many (perhaps most) outpt visits go virtual, but also many hospital visits. This helped us lower # of visits (w/ lower PPE use & infection risk) & has big future implications.
There’s a really interesting discrepancy between the internal and the external conversation around Facebook right now, because the external conversation is a lot of like, “Are these people good or evil? What are they doing to the world?”