If we look at venture/growth investing as a game, the duties to LPs and Founders above constitute the game’s two immutable rules - you must follow/succeed at both in order to play. If you fail, you lose and can no longer play, either because you can’t raise more money or you can’t deploy the money you’ve already raised effectively.
Scout is a pre-seed and unannounced startup allowing fans to buy virtual trading cards of their favorite creators. An up-and-coming creator can issue a limited number of trading cards—say 100 cards for $100 each. Fans purchase those cards and unlock new levels of access: a weekly livestream with the creator, exclusive merchandise, backstage passes... See more
But, when you have the ability online to download or stream individual tracks, then all of a sudden that bundle just doesn’t make sense. So it collapsed apart into individual MP3s. And I think now it makes sense that it’s kind of re-bundling into streaming services like Pandora and Spotify.
When we talk about Canadians famous for analyzing new media, we often think of Marshall McLuhan first. With his koan “the medium is the message,” McLuhan synthesized his basic idea: Our tools, from electric light to television to phones, change not just how we communicate, but what we communicate about.
The music industry’s motivations to embrace gamification are arguably more financial than cultural: Newzoo estimates that the gaming industry generated over $175 billion in revenue in 2020, whereas official figures for the music recording and publishing sectors sum up to only around $27 billion in the same time period.
Using an agent wasn't more expensive for the consumer - it was actually cheaper than other channels. Agents have guaranteed price parity vs booking direct or through an OTA, and they offer the consumer benefits such as free breakfasts and room upgrades. Collaborating with an advisor on trip planning also helps ensure the right decisions are made on... See more