Today, content creators monetize their social presence through advertising or sponsorships, but these limited methods are often unstainable. That’s why creators are turning to solutions like Superpeer, Patreon, and Gumroad to monetize their audiences. While these solutions help monetize creator time and content, they don’t always allow creators or... See more
This is the most profound shift of all. Moving from the J.P. Morgan model of ambition to the Mark Zuckerberg model shifts the balance of power from capital to talent. Ambitious people have gone from writing cheques to writing code. Today the most ambitious individuals don’t own the means of production, if they can write code they are their own... See more
When you're operating on the maker's schedule, meetings are a disaster. A single meeting can blow a whole afternoon, by breaking it into two pieces each too small to do anything hard in. Plus you have to remember to go to the meeting. That's no problem for someone on the manager's schedule. There's always something coming on the next hour; the only... See more
Instagram had 13 employees when they were acquired by Facebook for $1 billion. They had 30 millions users at the time. Source
Mojang (the company behind Minecraft) had 37 employees when they were acquired by Microsoft for $2.5 billion. At that time, Mojang had revenue of about $290 million annually
I think education should be about learning the basics in all the fields, and learning them really well over and over, because life is mostly just about applying the basics and only doing the advanced stuff in the things you truly love, where you know the basics inside and out