This is common with new technologies -- the first iterations focus too much on the technology itself instead of the user experience the technology facilitates.
Why do play-to-earn games work when real money trading in games has (mostly) not worked? 💸
What can @AxieInfinity @Diablo @EveOnline @CSGO learn from each other?
Thread 👇 proposing a framework for what makes play-to-earn work. Stay a while and listen =)
Most powerful people are on the manager's schedule. It's the schedule of command. But there's another way of using time that's common among people who make things, like programmers and writers. They generally prefer to use time in units of half a day at least. You can't write or program well in units of an hour. That's barely enough time to get sta... See more
Naval: "It has to go through the same adoption curve that Web2 and Web1 did. And in theory, it could even go faster. Because tokens naturally have an incentive mechanism built-in. The token companies don't need to do much marketing. The marketing is done by the users.
The “monetize the individual” disruption should serve as a catalyst for the business reinvention of media companies who choose to recognize and react to this “new” (I know it’s not new but what’s old is new again) trend forming. It’s not just about enabling and “liberating” creators and talent, but more importantly about maintaining, supporting and... See more