Gaming is a hits-driven business, where the biggest productions cost hundreds of millions of dollars and need to find a way to recoup their sizable investments. As a result, the companies behind these massive games look for as many ways as possible to mitigate risk, either by copying popular trends (like the battle royale craze of the late 2010s)... See more
In the heady days of the millennial media startup boom of the 2010s, the sense that large social platforms would pay publishers for content and create a new class of lucrative digital media outlets was pervasive and unquestioned. And in those early years, no one knew which platforms would succeed. It is almost impossible to believe, but there was a... See more
The frameworks have to download all of the component code associated with the current page.
The frameworks have to execute the templates associated with the components on the page to rebuild the listener location and the internal component tree.
At a well-run seed stage startup, engineers will often describe the work experience as intoxicating . At a larger company, the best you get is "enjoyable".
Probably the bigger change, from what I've heard, was losing Amit Singhal who led Search until 2016. Amit fought against creeping complexity. There is a semi-famous internal document he wrote where he argued against the other search leads that Google should use less machine-learning, or at least contain it as much as possible, so that ranking stays... See more
The fediverse is boring! The trade-off for the freedom that the fediverse offers comes at the cost of excitement and engagement. Its decentralized nature has resulted in fragmented and disjointed communities, lacking the cohesion necessary for meaningful connections.