“There was a long period of time where the right thing for [Isaac] Newton to do was to read more math textbooks, and talk to professors and practice problems ... that’s what our current models do,” said Altman, using an example a colleague had previously used.
But he added that Newton was never going to invent calculus by simply reading about... See more
Mind you, there are limited models where a shared package does work. For instance, Motor Trend On Demand is a shared platform where all of Motor Trend's different publications and shows are brought into a single platform.
It works because everything on it is part of the same need. It's not random content from random publications. It's amazing... See more
I worked on Google Maps monetization, and then on Maps itself.
Monetization was a dismal failure. I don't know how well they're doing now, but Maps was a gigantic money-loser, forever. I'd be a little surprised if it didn't still lose money, but maybe less. I don't what those "pin ads" cost, but I'd bet it's way less than a search ad.
“It’s such a big city,” Kohn tells me. “You live alone, you do things alone. People go to work, come home, and just want to relax...you’re not really meeting as many people as you’d like.”
Internally at OpenAI, insiders say that disagreements had emerged over the speed at which Altman was pushing for commercialization and company growth, with Sutskever arguing to slow things down. Sources told reporter Kara Swisher that OpenAI's Dev Day event hosted November 6, with Sam front and center in a keynote pushing consumer-like products was... See more
we should all learn from early-Google's example. When employees feel truly valued (which is rare!), it creates psychological safety, high morale, productivity, and creativity. Early employees would often encourage each other to "fail fast" as a means to innovation, but that's no longer easy in an environment where failure implies a layoff. If... See more
Gaming is a hits-driven business, where the biggest productions cost hundreds of millions of dollars and need to find a way to recoup their sizable investments. As a result, the companies behind these massive games look for as many ways as possible to mitigate risk, either by copying popular trends (like the battle royale craze of the late 2010s)... See more