Taking the green pill is depressing, socially alienating, and deeply countercultural; those who make the leap often struggle to get their loved ones to see the obvious, all while being told by society that they are actually the weird ones. I’ve been one of these weird people since relatively early in life, and most of my time on Earth has been... See more
Learned helplessness, the failure to escape shock induced by uncontrollable aversive events, was discovered half a century ago. Seligman and Maier (1967) theorized that animals learned that outcomes were independent of their responses—that nothing they did mattered – and that this learning undermined trying to escape. The mechanism of learned... See more
your emotional experiences feel like they are the truth of the world around you, when in reality the culture we live in shapes your emotions...and your emotions serve as a lens for interpreting the world around you.
Could gaming enhance brain plasticity and executive functions (EFs) by fostering creativity? We identify vital benefits from further research exploring the relationship between games, brain plasticity, and creativity.
sensationalist headlines conjuring fears of a techno-dystopian near-future overshadow more material issues over AI ethics that already exist – including how they reflect human biases, and the many ways in which they’re capable of manipulating users.
Turkle referenced the issue of behavioral metrics dominating AI research, and her concern that the interior life was being overlooked, and concluded by saying that the human cost of talking to machines isn’t immediate, it’s cumulative. 'What happens to you in the first three weeks may not be...the truest indicator of how that’s going to limit you,... See more
The model was helpful—but only to an extent. They found that while AI improved the output of less creative writers, it made little difference to the quality of the stories produced by writers who were already creative.