Creator Economy, AI & retail-tech investor | J.D. & J.M. | PNG collector | Musical lover | Happy to chat, using Cal.com link below to book calls (https://cal.com/darrenli)
Some apps will become really popular, others will, like so many social apps created over the past decade, get super hot early and burn out, but all will contribute to the strength and quality of the protocol’s network, making it easier for the next app to come in and tap into more users. That should mean that app developers can spend more of their... See more
This has some problems: - Failure rate is high - Even when successful, they're often costly + inefficient - Full autonomy removes humans from being in control (!) - Agentic controls are weak - Security concerns are very real. Autonomy + access to your private data =
The Great Online Game is an infinite video game that plays out constantly across the internet. It uses many of the mechanics of a video game, but removes the boundaries. You’re no longer playing as an avatar in Fortnite or Roblox; you’re playing as yourself across Twitter, YouTube, Discords, work, projects, and investments.
Objectivity is an elusive and valuable product because what constitutes knowledge itself is always in flux. Modernity is defined by there being more to know than you can ever learn, and the fact that there is no final say on what is true. What you think is right and true has a lot to do with who you are and where you’re from. No matter how many... See more
The kids who left Facebook for Instagram weren’t looking for the Next Big Thing; they were looking for a social media service that their parents and teachers didn’t use. The kids who were technophiles discovered Instagram and the others followed their lead. They endured the hassle of learning a new service and re-establishing social connections,... See more
AI creator Abel Art reported a ratio of ~500 videos for 1 minute of coherent video. Image consistency also usually starts to fail after a minute or two of continuous video and requires manual editing – which is why most generations are capped at ~1 minute today.