The value of a position in chess consists of its probability of victory for the player. Moves are evaluated according to how they affect this probability of victory.
We can apply this to our thinking: knowledge-based value creation consists of enriching data, information, and pre-existing knowledge with value-giving properties. Value-giving... See more
so far, Sublime is good at generating chaos - allowing you to capture disparate ideas. next step is helping you synthesize, find order, and create order.
it is probably a mistake, in the end, to ask software to improve our thinking. Even if you can rescue your attention from the acid bath of the internet; even if you can gather the most interesting data and observations into the app of your choosing; even if you revisit that data from time to time — this will not be enough. It might not even be... See more