In designing experiences, the cornerstone with which we start is the “who. ” Who is this for? Who are they? What do they need? Where are they coming from? Where do we hope to take them? What are they nervous about? How might we care for them? How might we be generous with them, and help them be generous with others?
people need many points of contact with the natural world to be happy and AC loses a few of them
which might be OK but all the others have been lost too. In the dead of summer and winter people wear flip flops and travel in space bubble cars to space bubble buildings.
Modern man does not experience himself as a part of nature but as an outside force destined to dominate and conquer it. He even talks of a battle with nature, forgetting that, if he won the battle, he would find himself on the losing side.
― Ernst F. Schumacher, Small Is Beautiful: A Study of Economics as if People... See more
To have fur, to detect fast movements, to be afraid, to breathe underwater, to see in the dark, to carry precious stones, to be aerial, to make silver trails, to drink from the lake, to care for your offspring, to live in song, to play, to create micro crevices on the ground, to know death, to move with the moon, to cure with herbs, to be... See more
If you’re spending zero time walking around in nature, it’s much less obvious that you should prioritize it than it is to someone spending even ten minutes a day touching the grass.