Product Design
Notes on designing products [good and bad]
Product Design
Notes on designing products [good and bad]
muizz added 1mo
notes on the importance of conviction and clarity of purpose to doing great work
muizz added 1mo
Good discussion underneath
muizz added 5mo
muizz added 5mo
Quote reply to the previous tweet that captures most of my thoughts well with lots of examples.
Excerpts:
(On design): When designing productivity software, conceptualize it as a medium first and foremost, and a tool secondarily.
(On chatbots as UI): Its browsing, code interpreter, and Dall-E tools are testament to this upside-down design philosophy: the tools go to work first, only thereafter you see some output.
With the exception of code interpreter, interactions with ChatGPT are largely stateless and transactional. Manipulations are indirect.
muizz added 5mo
hate to admit it, but this tracks. ui design starts becoming more important the moment you have a sufficiently capable data structure/model in place
users will ask for features when what they actually want is a specific view
this probably explains notion » coda
notion has very good views and is adding automations after the fact
coda has very good automations and is adding views after the fact
my hunch is most people are visual learners. they prefer to have information laid out the right way and only then can they reason about it.
automations are reasoning before seeing
this is also why cli tools, chatbots, and other text based ui paradigms are niche or quickly fall out of favor. too much reasoning without the requisite framing.
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