Making Games
Wealth Systems in RPGs
troypress.com
Some Observations on Using Inform 7
brasslantern.org
Will Wright on Designing User Interfaces to Simulation Games (1996) (2023 Video Update)
donhopkins.medium.com
The players are the guardian spirits of the tribe whose existence is threatened by the blood borne warriors and their demon masters.
The tribe settling on a hex generate essence that the players share as a pool and use to activate their powers. Each hex generates one or more red (aggression), green (nurture), blue (flux), or black (chaos) essence.
Se
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tinytown.aiWill Wright on designing user interfaces to simulation games (1996) | Hacker News
news.ycombinator.com
Spelunky Generator Lessons
tinysubversions.comChatGPT meets The Sims: AI with personalities and memories
theregister.com
Game in which tribal tokens on the board generate spirit power that are used by the players to power their abilities.
Upgrading tribesmen to shaman or huts to shrines generates additional spirit.
Evil spirits are drawn from the wastelands towards tribal huts and shrines.
Players play guardian spirits of their individual tribe (a tribe per player) or a
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