Playful software often conjures up video games, but I don't mean that. Where I see the lack of play is in consumer software: design tools, social networks, dating apps, messengers. Borrowing from Brian Upton's The Aesthetics of Play , I'm talking about play that isn't segregated from ordinary life, “[play that's] embedded within ordinary life;... See more
To reach an internet that cultivates mutual love, we have to move through the hate, pain, and existing preconceptions of what it is for and can be. We have to be able to first imagine, and then, create different possibilities for how technology can bring people together and help us create a better world.