design
- Design is a funny word. Some people think design means how it looks.
But of course, if you dig deeper, it’s really how it works.from The Looking Glass: Higher Level Design by Julie Zhuo
sari added 1y ago
- In February, scientists formed a new field, called organoid intelligence (OI), which is now considered the next frontier of biocomputing. To meet AI's growing computational needs, there's a shift away from traditional Von Neumann architecture towards more innovative approaches. One is neuromorphic computing, inspired by the brain's structure, which
... See morefrom What technology will matter most in 2024?
Mary Martin added 10mo ago
- It doesn’t matter how many times I have to click, as long as each click is a mindless, unambiguous choice. —KRUG’S SECOND LAW OF USABILITY
from Don't Make Me Think by Steve Krug – The Rabbit Hole
sari added 1y ago
- The perils of designing for scale
“We are in the midst of a major social transformation — moving many of our day-to-day activities from physical places to information-based places that we experience on our phones and computers. The central question here is: How can we design these information environments so they serve our social needs in the long ... See morefrom The aesthetics of our new fictions by Caio Braga
("JP") added 6mo ago
- When you try to make something that solves everything, you obsess over questions of power: how to make something that is omnipotent and everlasting. But when you make something that does one thing well, the questions are much more personal: does it solve my problem? and for how long? and who for? and where will it push the space around it? I want t... See more
from Be specific
aron added 9mo ago
- Vernacular design is a reminder that beauty and functionality in design are not the sole purview of trained experts. It underscores the potential of non-professionals to create things with both practicality and aesthetics. By valuing the wisdom inherent in these traditional designs, we not only celebrate the creativity of non-experts but also embra... See more
from Designing from Experience, Not Expertise by Coleman McCormick
("JP") added 9mo ago
- After my experience at The Met, I spent the next few months viewing and considering as much beauty as I could. I went to more museums. I spent weeks researching obscure Baroque furniture makers, legendary luthiers, prominent architects, naturalist illustrators, Italian car designers, and philosophers of aesthetics. What I came out the other side be... See more
from Origins
("JP") added 6mo ago
- I believe the primary job of a product designer is to drive behavior , not build functionality. You should be measuring your success in terms of the quality of the resulting behavior, not the quality of your deliverables.
from What can software product designers learn from game designers?
Alara added 1y ago
- First, I think great web design requires discipline. And that’s really the hardest thing about making a website. In this field there are a thousand yes’s for every no because, and here’s the second reason: it’s impossible to hold a website in your hand. It’s hard and sometimes tedious to see all the variations of your work across the infinitude of ... See more
from Why are websites embarrassing?
Josh Kramer added 1y ago