Design
Geoffrey Litt: Avoid the nightmare bicycle. Good designs expose systematic structure; they lean on their users’ ability to understand this structure and apply it to new situations. We were born for this.
Bad designs paper over the structure with superficial labels that hide the underlying system, inhibiting their users’ ability to actually build a c
... See moreAnjan Katta: when you think of instrument, immediately for me, I'm not sure about you, it goes to musical instrument, this amplification of human creativity or expression, and then a scientific instrument, this amplification of human curiosity and wonder and, like, sort of the trying to meet reality where it is. Um, and in places where we've shoeho
... See moreSteph Ango: Style is a set of constraints that you stick to.
If you want to create (or enable people to create) digital artifacts that last, they must be files that are easy to retrieve and read, and must be owned by the creator.
You know when something is well made when you feel like you are in good hands.
Ideas related to this collection