Design Craft
Jackson: I interviewed a couple of industrial designers early on, Che-Wei and Taylor. One of the things they feel really strongly about is that they hate renders. Their view is: make the prototype.
I almost feel like this is the digital version of that. Get it down in the metal code.
Ryo: Exactly. You have to play with the material. Our material as... See more
I almost feel like this is the digital version of that. Get it down in the metal code.
Ryo: Exactly. You have to play with the material. Our material as... See more
The AI workspace that works for you. | Notion
Thinking through making with the real material, code.
25 years ago this month I organised a lecture event on behalf of a good friend and then D&AD President, David Stuart. Our guest was the late great Milton Glaser.We...
linkedin.comThat a prototype is worth a hundred meetings, and almost all product meetings that aren’t grounded with a prototype are a waste of time (or worse). A prototype immediately surfaces gaps in logic or business concerns. It is the fastest way to drive alignment.
scott belskyx.comChe-Wei Wang & Taylor Levy (CW&T) - Iterating Together with Time
Prototypes are boundary objects
Instead of communicating across disciplines using language from our own specialisms, we show what we mean in real running code and designs. We prototype as early as possible, so that we can talk in the language of the product.