Creating
The easiest cure for Learning Syndrome is to adopt an attitude of just-in-time learning: start your project, using any step you can conceivably make, and then only learn whatever you need to take step number two.
Scott Stevenson • How to Finally Make Something
You cannot let the haters get you down. It’s not just an issue of emotions. If the haters bother you, you may find yourself writing for them rather than for your allies. No!
For example, say you’ve decided that schools should stop serving lunch. (Why? I don’t know why.) When making your case, you may find yourself tempted to add little asides like,... See more
For example, say you’ve decided that schools should stop serving lunch. (Why? I don’t know why.) When making your case, you may find yourself tempted to add little asides like,... See more
My advice on (internet) writing, for what it's worth
At the end of the day, it is not about the process, it’s about the output. There are absolutely no points for doing the process “right”, it is only a tool to use towards output.
Scott Stevenson • How to Finally Make Something
The idea that we can create good output by doing things The Right Way or The Cool Wayis a lie , and this lie shifts our focus far away from the real, ambiguous task of trying to create something good.
Scott Stevenson • How to Finally Make Something
If a moment of inspiration strikes and I have not completed my ritual, I just let it take me. That’s the most important part.
Scott Stevenson • How to Finally Make Something
The yearning for new tools is very often an excuse to avoid the ambiguity of moving your project forward.
Scott Stevenson • How to Finally Make Something

Maintenance tasks in our life and in our projects are usually very clear-cut. They seductively offer a clear problem and a clear solution. The structure-seeking part of or brain loves this and will endlessly procrastinate important ambiguous tasks in favour of taking these on.
When we are pulled into this game we usually think: “let me just check... See more
When we are pulled into this game we usually think: “let me just check... See more