Of course, we should also keep in mind "do not compete for the sake of competition". Sometimes, after a prolonged period of competition, the only goal becomes simply beating the competitor. For example, in the Microsoft-Google competition, Microsoft for a long time saw defeating Google as its goal, and invested heavily in search. It wasn't until a
... See moreZhang Yiming • Zhang Yiming’s Last Speech: Part II
“Over the next few years, we’re going to need to make major new investments in apps, platform services, development/graphics, and AR,” Zuckerberg writes. “Some of these will be acquisitions and some can be built in-house. If we try to build them all in-house from scratch, then we risk that several will take too long or fail and put our overall stra... See more
Sriram Krishnan • Zuck on buying Unity
Unity CEO Predicts AR-VR Headsets Will Be as Common as Game Consoles by 2030
The Informationtheinformation.comConsider today’s most popular Metaverse-like experiences, such as Fortnite or Roblox. While these platforms succeed through incredible creative achievements, it’s important to recognize that their underlying ideas are far from new — they’re just newly possible.
Matthew Ball • Compute and the Metaverse — MatthewBall.co
For creative firms, success in the digital era depends on the ability to develop innovative business models. Brilliant content alone is not enough to accomplish critical or commercial success: it also requires identifying and tapping into a talent pool, marketing effectively, securing appropriate funding, partnering with other value chain participa
... See more