What Will the “Metaverse” Do to Art and Culture?
Libby Marrs • How to Read the Internet
So where does the metaverse come from? A common answer—the clear and tidy one—is that it comes from Neal Stephenson’s 1992 science fiction novel Snow Crash, which describes a computer-generated virtual world made possible by software and a worldwide fiber-optic network. In the book’s 21st-century Los Angeles, the world is messy, replete with social
... See moreGenevieve Bell • The Metaverse Is a New Word for an Old Idea
But is there not some truth to claim that reality pales in comparison to the digitally mediated worlds on offer? My most straightforward answer is, of course, no. But viewed from a certain angle, perhaps. As an example, consider the case of someone who has only lived where light pollution obscures all but a few of the brightest stars. Under these c
... See moreL. M. Sacasas • Notes From the Metaverse - By L. M. Sacasas - The Convivial Society
They tend to be more comfortable in the role of jeremiad—warning of lost humanity, warmth and wisdom—or playfully pulling apart the strange dynamics of networked relationships, rather than offering even a fuzzy route to a better future. But that is probably exactly what we should want and expect of art.