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What Eyes Want - Christopher Butler
Research on this has been done, as well. In a study titled, “Where the Eyes Wander: The Relationship Between Mind Wandering and Fixation Allocation to Visually Salient and Semantically Informative Static Scene Content,” a group of scientists attempted to observe how the mind orders and prioritizes visible information and how conscious we are of tha
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My point, of course, was made: the visual language was wrong. But the insight is right in line with these studies: when our minds wander, they don’t stop thinking, and those thoughts form into judgements regardless of how conscious we are of that happening. For designers, understanding this is critical. We work against that reality with every image
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As it turns out, much of design is about capitalizing on that gap. In the design of objects, understanding the careful balance of mind-body coordination is what makes for useful ones. A good object is not one that you want to be rid of, nor one that functions best when you are distracted. And yet, in the world of visual media, distraction has been
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As readily as I advise my clients that fewer and fewer lookers will ever become readers, I also encourage them that there is much to be gained from just a look. And I am seeing greater interest on their part in thinking deeply about achieving clarity and simplicity, of packing as much information in as little signal, of being ever more intentional
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The eyes are no more important a sense-making tool of the body than the ears, nose, tongue, or skin. Our apprehension of reality is so much more than just seen. And yet, the seen has a much greater share of human culture than the heard, smelled, tasted or felt. That may seem hyperbolic to say, but it has actually been studied! There is quantitative
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Set aside all the academic jargon — these studies are very difficult to read! — and the point is rather stark: our vision and perception are far sharper than is our own awareness of them. We see and understand even when we think we are not. This has major implications for design.
Still, it sounds impossible, doesn’t it? But it is at the root of virt
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The goal of any page, of course, is to retain attention through its two major phases. First, transient attention, which is to say, “the short-term response to a stimulus that distracts attention” and then, second, selective sustained attention, which is conscious focus. A fascinating presumption in differentiating between these two forms of attenti
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When Indiana Jones, for example, rapidly scans a room full of cups to find the true Grail, his eyes hardly rest on a single one for more than a tiny fraction of a second. And yet, his brain is calculating, cup, cup, cup, grail? no, no, no faster than he even perceives. It’s all transient attention until his eyes rest upon that humble “cup of a carp
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The Grail scene is a useful illustration of how we navigate the world. And it’s a useful guide for anyone making anything that they hope will receive sustained attention. Just because your thing is the “true grail” of its kind doesn’t mean that your audience will “choose wisely.” Most won’t, and won’t even be capable of doing so.
chrbutler.com • What Eyes Want - Christopher Butler
As surprising as that may seem, it does reflect a true understanding of human physiology. Eyes, after all, don’t do any thinking. They are as smart as the lens of your camera. In fact, they are basically the same; when open, they take in light. Light creates electrical impulses that travel the optic nerve to the visual cortex in the occipital lobes
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