Saved by totholz5d and
What Can We Remove?
Our bias is to always add more. More rules, more procedures, more code, more features, more stuff. Interdependencies proliferate, and gradually strangle us. Systems want to grow and grow, but without pruning, they collapse. Slowly, then spectacularly.
When a piece of trash drifts across the beach, it is our duty to pick it up so the next person can ... See more
When a piece of trash drifts across the beach, it is our duty to pick it up so the next person can ... See more
What can we remove?
Alex Dobrenko added
A good system is designed to be periodically cleared of cruft. It has a built-in counterbalance. Without this pressure, our bias drives us to add band-aid after band-aid, until the only choice is to destroy the whole system and start from scratch.
— Steph Ango (kepano), What can we remove
shashaank added
For a community to remain healthy, it is crucial to periodically “prune” its structures—removing systems that no longer support the purpose of the tribe. You want to preserve the essence, while getting rid of the frills. Good pruning mechanisms also create more space for innovation—you don’t risk getting stuck with useless systems that stick around... See more
Konrad Seifert • The role of tribes in achieving lasting impact and how to create them - LessWrong
Patricia Mou added
As someone who has decades of experience on the web, I hate to compare myself to the tortoise, but hey, if it fits, it fits. Let’s be more like that tortoise: diligent, direct, and purposeful. The web needs pockets of slowness and thoughtfulness as its reach and power continues to increase. What we depend upon must be properly built and intelligent... See more
Frank Chimero • Everything Easy is Hard Again
When engineers build software, we too often have little regard for the human impacts of our design choices. We build systems that work at a mechanical, mathematical level, but systems that an architect might immediately reject, because it doesn’t create a good place for our lives to unfold.
If we spend more of our lives with our minds connected than... See more
If we spend more of our lives with our minds connected than... See more
Software is architecture | thesephist.com
Nicolay Gerold added
We often think making things for the web is a process of simplifying—the hub, the dashboard, the control panel are all dreams of technology that coalesces, but things have a tendency to diverge into a multiplicity of options. We pile on more tools and technology, each one increasingly nuanced and minor in its critical differences. Clearly, converge... See more
Frank Chimero • Frank Chimero · The Web’s Grain
Sixian added