
Simple and Usable Web, Mobile, and Interaction Design

But by focusing on these people, we’re making it easy on ourselves.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
The wrong approach to removing features is getting rid of anything that’s difficult to build.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Removing options, content, and distractions lightens the load on users so they can focus on getting the job done.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Perceptual layers work well with colors, but the same trick can be used with shades of gray, size, or even shapes.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
And because the red and green colors don’t work well for many color-blind people, they’re not a universal solution (real traffic lights use position as well as color as part of their signal).
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Apple’s expert customers wanted a flying car. Apple’s mainstream customers just wanted an MP3 player that worked.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Stories manage to pack a lot of information into a few words.
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Now prioritize those points: where can you have the most impact? What can you change easily?
Giles Colborne • Simple and Usable Web, Mobile, and Interaction Design
Hiding anything means putting a barrier between the user and the feature,