A virtual Metaverse platform must have the technical ability for (relatively-unbound) creation (engine + studio + tools), services to support it (prefabs and asset marketplaces, voice chat, player accounts, payment services), and operate a multifaceted economy (i.e. consumer spending that’s shared with on-platform creators/developers, as well as cr... See more
Browsers could have implemented digital wallets to manage subscriptions and one-click payments, but consumers had to wait for Amazon and Apple to launch proprietary solutions to public platform problems. Payments were difficult, so nobody paid for things. Advertising became the default way to sustainably make money; piracy became the default way to... See more