Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Rod Strougoamazon.com
Learning Cocos2D: A Hands-On Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk
Each scene in Cocos2D consists of one or more layers, which are composited on top of each other.
Actions allow you to move, scale, and manipulate sprites and other objects with ease.
font rendering, sprite sheets, a robust sound system, and many more.
Cocos2D (www.cocos2d-iphone.org) is an open source Objective-C framework for making 2D games for the iOS and Mac OS X, which includes developing for the iPhone, iPod touch, the iPad, and the Mac.
TextureCache, which automatically caches your graphics,
develop your game without getting bogged down trying to learn OpenGL ES or OpenAL.