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How we create | linus.coffee
When Victor designs a software interface, he doesn’t do it to deliver functionality — he does it to advance an argument, in much the same way that 20th-century utopian architectural designs were never really intended as functional building plans. Victor’s UI demos are primarily manifestos on the sorry state of computer-assisted thought, framed with... See more
medium.com • The Utopian UI Architect
Documents capture thought process and context
In our early prototypes, we explored ways for GUI widgets to compose with one another. For example, we tried many variations of putting map and weather views side by side and having them share data with each other.
An early prototype of Embark which emphasized composition between GUI widgets
These prototyp
... See moreEmbark: Dynamic documents for making plans
Our interfaces should facilitate prose-sculpting, meaning-architecting, memory-augmenting, and inspiration-harvesting—all grounded in sources we love and trust. Just as calculators shifted math from rote computation to conceptual exploration, AI can nudge creative work toward the things humans are uniquely good at: thinking and feeling deeply.
Sari Azout • The End of Productivity
The real potential of a digital organizational system is to be a tool for capturing and systematically reminding you of past ideas, inspirations, insights, and connections. The heart of creativity and innovation is making spontaneous connections between seemingly unrelated things, and note-taking programs can, when used correctly, serve as a cognit... See more
Tiago Forte • Design Your Work: Praxis Volume 1
Computers and Creativity · Molly Mielke
mollymielke.com