How to optimize your Augmented Reality app and minimize AR Drift

Vision Pro mega-thread 1/5:
My advice for designing and developing products for Vision Pro. This thread includes a basic overview of the platform, tools, porting apps, general product design, prototyping, perceptual design, business advice and more.
Disclaimer: I’m not an Apple... See more
If you're building an iOS app with AI - copy and paste this list into your session and have it review and refactor. It's pulled directly from Apple's eng team for SwiftUI:
Apple’s Essential Tips for iOS App Speed and Efficiency
1. Profile early and often using Instruments in Xcode 26.... See more
Kris Puckettx.comVision Pro is an over-engineered “devkit” // Hardware bleeds genius & audacity but software story is disheartening // What we got wrong at Oculus that Apple got right // Why...
Hugo Barrahugo.bloganchors and mapping data based on your location.
- Practically speaking, this means that if you use an app to anchor some paintings to your wall at home, then go to your office, you won’t see the paintings there. You can persist new paintings on the walls in your office. Then when you return home, the device will automatically reload
Vision Pro
AR features in mobile apps are plagued by usability issues such as poor discoverability and findability of items with AR, low-visibility instructions, or vague icons and signifiers