Historical Trails
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Historical Trails
Documents capture thought process and context
In our early prototypes, we explored ways for GUI widgets to compose with one another. For example, we tried many variations of putting map and weather views side by side and having them share data with each other.
An early prototype of Embark which emphasized composition between GUI widgets
These prototyp
... See morePlaygrounds over Paths
Today's standard design wisdom focuses on the design of linear paths. Sometimes they may branch, but they're ultimately a sequential set of steps towards a desired outcome.
Within complex systems, these paths often lack the flexibility to adapt to emergent conditions - users acting outside the "designed boundaries".
Instead of d
... See moreWe usually rely on a mix of spatial memory and well-written labels to find what we need in this kind of interface. But that only goes so far. At some point, we have to find ways to help users navigate apps outside of graphical menu bars, mystery icons in toolbars, and tabbed settings panels.
When I see Stephen mapping the world in lines, breaking its space to tame it, all I can think is how perceptively he’s externalized an invisible but fundamentally human need: to build bridges that temporarily edit the shapes, or sounds, or sights of the world. And I wonder: Who else is looking for lines, a little lost in space? Who else is seeking
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