
Governable Spaces: Democratic Design for Online Life

modular politics framework,
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
such forms of consultation have flourished. Efforts to institutionalize restorative justice or practice transformative justice
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
Modpol is a self-governance toolkit for communities in online worlds. My collaborators and I created the first implementation in a multiplayer game called Minetest, an open-source, noncommercial game developed by its players.
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
struggle cannot be all serious and dutiful, that social change should revolve around what makes life nourishing, delicious, and erotic. “We all need and deserve pleasure,” she writes, and “our social structures must reflect this.”
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
and self-governing people would become ungovernable to colonizers.
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
Perhaps leaning so hard as I have on democracy will only cause it to snap. Perhaps we need another word; perhaps the word can be refurbished and put to better use. Either way, technology is sure to be drafted in the cause. A further fruit of Langdon Winner’s reflections on artifacts and politics is an observation about the amnesia that surrounds in
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wiki to manage bylaws and other documents.
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
a recent analysis finds that doing so can also result in “decreasing the space for governing actors’ discretion.”
Nathan Schneider • Governable Spaces: Democratic Design for Online Life
Most open-source communities have avoided explicit governance, regarding it as a distraction from writing code. The result was a cascade of power vacuums, which implicit feudalism stood ready to fill.