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Gamestorming
In an industrial society, workers are expected to fit standardized job descriptions and perform their duties according to clear policies, procedures, and prescriptions. Knowledge work is fundamentally different: workers are expected not so much to perform standard roles but to generate creative, innovative results that surprise and delight
... See moreDave Gray • Gamestorming
There are five kinds of questions for finding your way in complex challenge spaces: opening, navigating, examining, experimental, and closing questions.
Dave Gray • Gamestorming
Here are some examples of opening questions:
Dave Gray • Gamestorming
The Graphic Gameplan is one of many Graphic Guide® templates designed by David Sibbet of The Grove Consultants International. You can order templates at http://www.grove.com/site/index.html.