Feeling Invisible Worlds: Spatial Computing, Haptics & A Future of Perception
The tech industry currently stands at a crossroads. At the twilight of social media, adtech, and crypto bull markets (bubbles?), tech workers and consumers are simultaneously exhausted by tech and starving for more. Shiny trends like Artificial Intelligence and Mixed Reality stand on the sidelines ready to transform latent frustrations into newfang... See more
Bryan Lehrer • What Happened to the New Internet?
Let me give you an example. In 2004, Udo Wachter, an IT manager in Germany, took the guts of a small digital compass and soldered it into a leather belt. He added 13 miniature piezoelectric vibrators, like the ones that vibrate your smartphone, and buried them along the length of the belt. Finally he hacked the electronic compass so that instead of
... See moreKevin Kelly • The Inevitable: Understanding the 12 Technological Forces That Will Shape Our Future
PERPETUAL TRANSFORMATION... AND TO WHAT END
The reason I write about technology, is to provide a trail of my thoughts as we work through what it means to be molded by the tools we seek to mold.
We are absolutely massaged over by technology. And the internet, what has taken over more of our perceived reality than the truly experienced physical embod... See more
The reason I write about technology, is to provide a trail of my thoughts as we work through what it means to be molded by the tools we seek to mold.
We are absolutely massaged over by technology. And the internet, what has taken over more of our perceived reality than the truly experienced physical embod... See more
Reggie James • Rough Notes: Memory, Identity, and Transformation
Digital Immersive Learning / Therapies + Ambient ComputingCan we build interfaces that respond to a multi-sensory input?Can we build systems where users can feel or experience an environment?Can we make knowledge available at the speed of thought?Can we provide directions to computers based on thought?Can we improve interfaces so we don’t lose the ... See more
Jay Zaveri • World's Hardest Problems
- Trae is a VR enthusiast and a voracious reader
- Most of the future VR technology is limited by physics
- There is basic science research that must advance before Ready-Player-One-type VR technology will exist
- However, it is possible to build single-purpose VR devices today that do really cool things
- Trae wanted to build a VR dev
Patrick O'Shaughnessy • Invest Like the Best with Patrick O'Shaughnessy on Apple Podcasts
Humans abstract themselves from reality, drawn into the mirages of the metaverse. The machine, meanwhile, is learning to walk in our physical world, conquering the space we abandon. We have ceased to inhabit space.... See more
A world where education prepares us for a future that no longer exists. Where work produces nomadic bodies, minds evaporated into the c