Even When You’re Not Playing, You’re Playing: On “Critical Hits” — Cleveland Review of Books

Ursula K. Le Guin No Time To Spare: Thinking About What Matters

New York Times A Philosophy of Games That Is Really a Philosophy of Life

Schell The Art of Game Design: A book of lenses

Dirt Dirt: Man of the Year

The Quiet Revolution of Animal Crossing

theatlantic.comtheatlantic.com

Chuck Klosterman But What If We're Wrong?: Thinking About the Present As If It Were the Past