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[FKPXLS] SPECIAL VOLUME: Embedded Education
Education 3.0 created companies that were designed to replicate the social experience of college, a book club, or group class online. Part of the fun of learning a new skill is the social aspect, which is lost on 99% of edtech startups who think too transactionally and — dare I say — too efficiently.
Greg Isenberg • The Unbundling of Udemy
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An immersive learning environment to teach our children the lessons that too many in our generation missed: If 2019 was defined by pastel pics of laissez-faire lounging, 2020 has come to stand for strong statements on what matters most. Similarly, while the most recent chapter of consumerism drove us from prioritizing possessions (purchasing physic... See more
Mario Gabriele • Not Found
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Bianca Aguilar added
The ways that most students are learning and creating are no longer serving them. They find more value in virtual spaces than schools because they are better at empowering people in pursuing their interests, which can be seen in the rise of young creators. However, these spaces are still systematically designed against students; they can end up bei... See more
Reboot • Level Up
Bianca Aguilar added
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Bianca Aguilar added
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As a society, education is moving away from books and lectures and toward software and games
Ana Lorena Fabrega • Chrisman Frank and Ana Lorena Fabrega: How Childhood Education Will Change
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