Saved by John Mark Josling
Design without process, or the form factor trap
All of sudden, we weren’t just designing something visual, but we needed to understand human behaviour, to see ourselves in other people’s contexts ( don’t get me started on our empathy phase!!! ), to learn how the decisions we made could affect a company’s bottom line, etc.
But along the way, we lost something. The actual work we were producing.... See more
But along the way, we lost something. The actual work we were producing.... See more
Jenny Wen • Jenny Wen — Don't trust the (design) process
hot take: designers often feel like they have to defend every single choice they make, as if they're constantly on trial. that's because design is so visual—anyone can glance at it and throw out opinions, even if those opinions are vague or come from someone without much expertise. for instance, a non-designer might casually say, "this color feels... See more
orkward ☄︎x.comThe Creative Cheat Sheet
thecreativecheatsheet.comThe opposite of process is chaos, but an in-between is rapid adaptation, emphasis on rapid . Limit scope as much as possible, ship small things fast, and react to feedback quickly.
The design process assumes that dev time is the utmost priority, and this moves a bulk of labor into the design process. This is a faulty premise. The most valuable thing... See more
The design process assumes that dev time is the utmost priority, and this moves a bulk of labor into the design process. This is a faulty premise. The most valuable thing... See more