Context > consistency
37signals.com
Context > consistency
“The Most Exciting Design Systems Are Boring,” “Design systems are containers for institutional knowledge. Identify the design problems teams confront over and over again. The more common the problem the better. Design systems should prioritize the mundane.”3
The thing when designing - especially B2B tools in particular - is that there are so many guardrails and constraints to consider. This is where true creativity shines! Rather than thinking of designing within constraints as a boundary, I think we should embrace it.
Something that changes for one customer over time should not change as much across all customers at the same point in time, and vice versa.
When, where, why, and how we access content needs to be considered well before we actually start designing anything, because when it comes to designing for multiple devices, there is no one-size-fits-all solution. When a system is designed for context of use rather than screen size, there is a higher chance that the interface will be more appropria
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