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Community Takes All: The Power of Social+
In 2010, many thought making something “social” meant adding comments or likes, or if they were building a social graph meant adding a “follow” button. These were just the building blocks of social networks, they were the result – not the cause of what made social networks fun to be on. The reality was that each decision made in designing a social ... See more
Matthew Hartman • i++ Issue #4: The next Zapier or IFTTT will use Game Design
“Coming for the Content, Staying for the Community” Started With Video Games (Or Maybe Religion?)
Hunter Walkhunterwalk.medium.comCommunity Takes All: The Power of Social+ | Andreessen Horowitz
a16z.com

In a community, members build relationships with each other, solve problems and master skills together. They come back as much for each other as they do for the next newsletter, video or course. They may initially come for what the creator produces, but they stay to talk, explore and build things with members who are near them, similar to them and ... See more