Casey Reas: The Thing that Makes the Thing is More Interesting than the Thing
New art-making technologies change art in consistent ways, and studying the past helps us understand how things will change in the future.
Aaron Hertzmann • When Machines Change Art
Academically, this is a collision of everything from computer science and art history to media studies to disruptive innovation to labor economics, and no one of these disciplines seems sufficient to cover the topic.
Aaron Hertzmann • When Machines Change Art
The function of art is also clear: Artists propose new ways of doing things and perceiving the world, which if successful, become conventional.
What is Culture? Part Four: Conventions
Rather than getting hung up on the technology itself, it’s worth thinking about how it works on us. The effectiveness of a generative artwork has a lot to do with the medium of its output. A single still image, for instance, affects us differently from a song, and they’re both different from a movie. That’s where Eno’s idea about the human brain “c... See more
archive.ph
Now that we have abstracted technique away from the artistic process, can we build interfaces between the creators of ideas and the machines of technique in a way that allows the creators to “make it new”? That’s what we really want from creativity: something that didn’t exist and couldn’t have existed, before.
Mike Loukides • Artificial Creativity?
When Victor designs a software interface, he doesn’t do it to deliver functionality — he does it to advance an argument, in much the same way that 20th-century utopian architectural designs were never really intended as functional building plans. Victor’s UI demos are primarily manifestos on the sorry state of computer-assisted thought, framed with... See more