
Blood, Sweat, and Pixels


Games are art, not software - Successful game studios try to protect the creatives from the nasty “finance guys.” Amazon’s culture of A/B testing, user surveys, and iterative critiques works well for product, but it’s “horrible for creative endeavors”
Seth Schiesel • Amazon is good at so many things. Why is it bad at games?
Games have evolved beyond Hollywood-style releases to become live services that can thrive for years. These “games-as-a-service” are continually reshaped by user feedback, dramatically extending player lifetimes.
Andrew Chen • State of Play: Six Trends Revolutionizing Games | Andreessen Horowitz

but he also believed that she would have to do more if she were to make games that people loved, not just games that people admired.