Bjarke Ingels: Architecture should be more like Minecraft
establishing your own personal constraints early on — and codifying those constraints in the tools that you choose to get started with — becomes the earliest seed of originality in what might become an incredibly fruitful hobby or path to skill development.
Andrew Lovett-Baron • Avoiding Kits
In the same way that social media turned a lot of people in publishers, I think that VR is going to turn a lot of people into architects
Kyle Tibbitts • Paradox Podcast on Apple Podcasts
The skill of fast 3D modeling might be similar to hand-eye coordination required for video games. I did play lots as a kid, starting with Mario Kart and ending in semi-competitive Halo (not really, but I was a level-40 something online). These are those same skilled but applied to a non-game environments. Some might say it’s the most boring video g
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The Strangest City Concept in the World
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