
Actionable Gamification: Beyond Points, Badges, and Leaderboards

Unpredictability is the Core Drive of constantly being engaged because you don’t know what is going to happen next.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
optimize experiences throughout all four phases of the player/user journey.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
they are avoiding a change in their habits and behavior.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
If you block users from expressing their creativity in ways that are beneficial for the ecosystem, they will ultimately use their creativity to find loopholes and gain the upper hand by playing “behind your back.”
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
the game also gives you two options: ask your friends to give you a life (Social Treasure), or pay right now (Anchored Juxtaposition). See how all these game techniques work together to become a holistic motivational system towards Desired Actions?
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
Dropbox is a File Hosting Service based in San Francisco that has obtained extraordinary popularity and success. When you first sign-up to Dropbox, it tells you that you could either a) pay to get a lot of storage space, or b) invite your friends to get more space.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
we value the thoughts of people we can relate to, often more than the voice of authoritative experts.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
Narrative (Game Technique #10)