#550: Andrew Chen — Metaverse, Metrics, and Meerkats
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
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Pivoted towards gaming and a creator-supported model rather than a viewership model
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
All day, every day he would live to stream his life
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
Roblox is a great example of experimentation with AR/VR, the technological risks are super low when the main objective is to have fun
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
Understand what people actually use your product for – define your high-value users
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
The principles of marketing durably persist over time, they just use different mediums and technologies
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
What are the right metrics to use?
Tim Ferriss
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#550: Andrew Chen — Metaverse, Metrics, and Meerkats
The future is at the intersection of economic and game design
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats
“[Twitch] solves the original sin of the internet, which is having an advertising-based system…We decided to go with banner ads over paying each other online” – Andrew Chen
Tim Ferriss
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#550: Andrew Chen — Metaverse, Metrics, and Meerkats
Incentives to create content change when there are clear economic opportunities
Tim Ferriss
•
#550: Andrew Chen — Metaverse, Metrics, and Meerkats