Any characterization of technology should adequately acknowledge its inherently goal-driven nature. A simple definition is that technology is tools, processes or systems that make something easier. In other words, technology is a reusable, low-resistance path to achieve some end or goal. Thus, by materializing this path, technological creation... See more
I wanted the experience of computation to feel. I wanted the experience to feel fluid. I wanted to create something that users could move through without friction or boundaries.
Unsurprisingly, this is a solved problem in a field we Product Designers often ignore—video games—where “feel” is often addressed with a little industry secret called “game feel.” [...] In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned... See more
And perhaps more personally, you’ll uncover a secret — that being your best for others is the easiest way to discover a deep sense of acknowledgement and meaning for yourself.
Cosmic vertigo is how it feels to be overcome by all that is beyond the earth. But we forget about all that it means so quickly. We are stardust and the cosmos is our mother.