All of us who do creative work, we get into it because we have good taste. But it's like there is this gap. For the first couple years that you're making stuff, what you're making isn't so good. It’s not that great. It’s trying to be good, it has ambition to be good, but it’s not that good.
This screen-centric visual experience has a lot going on: photographs and videos and vector graphics and overlapping chat windows pressed up together with spreadsheets and reminders that updates are ready to install if only I’d let them. It’s the everything-screen! And so I feel called to frame and claim and digest it all. I have limited control... See more
Permacomputing asks the question whether we can rethink computing in the same way as permaculture rethinks agriculture. Is there even place for high technology (such as computing) in a world where human civilizations contribute to the well-being of the biosphere rather than destroy it? Permacomputing wants to imagine such a place and take steps... See more
We love our physical books — a kind of machine — in ways few others love their machines, their software. We have relationships with these simple, hand-powered contraptions that can span decades. And so of course we want our experience with a book — digital or otherwise — to feel not only great but trustworthy. Print has had hundreds of years to... See more