Visiting the museum is a unique experience unlike other leisure activities today. Through the careful selection and placement of objects in space, the foundation is set for visitors to think about their world in new ways.
Everybody I know who does interesting, creative work they went through years where they had really good taste and they could tell that what they were making wasn't as good as they wanted it to be. They knew it fell short. Everybody goes through that.
Now imagine: how many programs and services make us wait more than 100ms? I’d say more or less all of them, starting with almost every website, with a few exceptions. You don’t think about “requesting” Google when you type your search query and it auto-completes after each letter. But you do think about rebooting your computer. Or booting up your... See more
Unsurprisingly, this is a solved problem in a field we Product Designers often ignore—video games—where “feel” is often addressed with a little industry secret called “game feel.” [...] In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned... See more
For without trust in a technology or platform, how can we be expected to commit? When the stewards of our systems don’t feel fully invested, how can we be expected to fully back them?
I believe the common prevailing metaphor—the internet as cloud—is problematic. The internet is not one all-encompassing, mysterious, and untouchable thing. (In early patent drawings depicting the internet, it appears as related shapes: a blob, brain, or explosion.) These metaphors obfuscate the reality that the internet is made up of individual... See more