You might also hope that the important details will be obvious when you run into them, but not so. Such details aren’t automatically visible, even when you’re directly running up against them. Things can just seem messy and noisy instead.
Every area you don’t given a damn about you probably should read at least one book in. Because the very best book in that area is superb, and you’re not going to know what it is. So if tennis is something you don’t know anything about, well, read Andre Agassi’s memoir. That’s a wonderful book. You don’t have to know about or care about tennis. And... See more
We're biologically programmed to respond to them. They contain a lot of information. They have social power. They connect us to other people. So they're like a kind of candy that we're fed when we consume political information, when we read novels.
When you hold on the checkbox we need a way to both immediately communicate the tap and yet guide you to keep holding. [...] The 2D portion is a particle simulation that “feeds” the growing sphere made with Lottie. It’s inspired by the charging animation common in games before your character delivers a big blow. Every action needs a windup. A big... See more
But it wasn't long after that that the Ace editor, I believe it was, was kind of the first, really solid, open source, in the browser code editor. And that seemed to unlock a kind of explosion of people seeing that. I know Github used it in the early days for some of their stuff, but lots of other projects as well. Suddenly people saw, oh, there's... See more
As a good rule of thumb, "When I hear a story, when should I be especially suspicious?" If you hear a story and you think, "Wow, that would make a great movie!" That's when the "uh-oh" reaction should pop in a bit more, and you should start thinking more in terms of how the whole thing is maybe a bit of a mess.
Victor practices what he preaches: he doesn’t use computers to build better mousetraps, but to explore and communicate ideas in a way that uniquely exploits the properties and possibilities of a programmable, dynamic, interactive medium.
We must start at the beginning: what is technology? Indeed, how deeply do we understand what we make? The increasing power and consequence of technology seems to obscure its definition. Technology is like a cloud; it envelopes and surrounds us, but we can’t quite apprehend it because its omnipresence obscures our vision. We know it familiarly, thus... See more