Most books are not half great and half horrible. And you should look at a few different parts of the book. But especially these days an author should be able to signal by putting some good stuff up front. Because people are less patient than they used to be. A nineteenth century book you need to give it more time, it may not get good until chapter... See more
As a good rule of thumb, "When I hear a story, when should I be especially suspicious?" If you hear a story and you think, "Wow, that would make a great movie!" That's when the "uh-oh" reaction should pop in a bit more, and you should start thinking more in terms of how the whole thing is maybe a bit of a mess.
Unsurprisingly, this is a solved problem in a field we Product Designers often ignore—video games—where “feel” is often addressed with a little industry secret called “game feel.” [...] In video games, the button you press to make a character jump is often a simple binary input (pressed or not), and yet the output combines a very finely-tuned... See more
Enter WebAssembly. It offers a path to compiling native apps, written in languages like Rust or C++, into binaries that can run either natively or on the web. Being able to take the same app to any platform commoditizes app store silos, making them into compile targets.Metaplatforms like React Native, and Flutter are harbingers, and I suspect we’ll... See more