We must start at the beginning: what is technology? Indeed, how deeply do we understand what we make? The increasing power and consequence of technology seems to obscure its definition. Technology is like a cloud; it envelopes and surrounds us, but we can’t quite apprehend it because its omnipresence obscures our vision. We know it familiarly, thus... See more
Web3 Is Going Great is a project to track some examples of how things in the blockchains/crypto/web3 technology space aren't actually going as well as its proponents might like you to believe. The timeline tracks events in cryptocurrency and blockchain-based technologies, dating back to the beginning of 2021.
The most overlooked sensation in product design may be haptics—the physical vibrations you feel. While sounds are easily thwarted by the mute switch, haptics can play in any environment. It’s like sound for touch. And just like sound, haptics can be designed.
One element you touched on there Steve, which also, I think, fits in with the multimedia side as well, as you talked about the elements. You know, we call them cards in Muse just because I think that works for us visually, and particularly with the touch screen. It feels like an index card moving around on a desk or something. […] There might be... See more