In Design, we often strive for minimalism—using as little as needed to get a job done or a message across. A key tactic in that aim is to avoid redundancy. [...] But adding game feel requires just the opposite. Our digital products are trapped behind a hard pane of glass. We use the term “touch”, but we never really touch them. To truly Feel a digi... See more
I deeply dislike this zero sum approach to love and intend to devote my life to disproving it. I’m willing to bet good money (or support) that if you try giving those you love the acknowledgement that they clearly need, you’ll find that you probably possess a lot more love to give than you thought.
Disruptive innovations have weird metabolisms. They have a cost structure and product-market fit that are alien—even toxic—to incumbents, like blue-green algae eating sunlight and generating oxygen. Incumbent companies can’t adapt to it. It’s not in their DNA.
Being a woman in a male-dominated industry has made me very aware that this culture is sorely lacking something I am naturally able to provide in spades. Not in a way that saps me of energy or makes me feel like a martyr, but in a way that feels fulfilling and grounding in my sense of self.
ITEs are probably a subset of notes apps, just like IDEs are a subset of text editors. Every IDE is fundamentally a text editor. Every ITE is fundamentally a notes app. That’s because—at least for now—the best way we have of working with our thoughts is to instantiate them as notes.
Do I really have to follow some kind of narrative? Can't I just live? So be more with comfortable with messy. Be more comfortable with agnostic, and I mean this about the things that make you feel good.