Designing for Feel: Feel is not something we talk much about as digital product designers. It’s difficult to quantify in metrics or even describe in words, so it tends to fall to the bottom of a priority list. But we know it’s important. [...] The industrial designers talked about contours that felt gratifying in the hand and actions that provided... See more
These moments of feel aren’t reserved for big moments. In fact, they’re most important for routine actions you perform over and over again. [...] In reality, it’s the mundane, everyday interactions that need our attention most.
“Blockchains have been around for a while,” some will say, “but so many web3 concepts are brand new!” Bullshit, I say to that. Cryptocurrency exchanges have been around for ages—the infamous Mt. Gox launched in 2010. Stablecoins and NFTs have been around since 2014. One of the first well-known DAOs (decentralized autonomous organizations) was... See more
Paper books and Epubs are made by “publish and forget” principle, while web books, figuratively speaking, consume electricity on the server, even when nobody reads them. Of course, there is an advantage: a web book can be fixed, updated, supplemented. But if paper book can lie in the attic for several centuries and be read at any time, web book... See more
Pull back and say, "What are the messages, and what are the stories that no one has an incentive to tell?" and start telling yourself those, and see if any of your decisions change. That's one simple way - you can never get out of the pattern of thinking in terms of stories, but you can improve the extent to which you think in stories and make some... See more