Sublime
An inspiration engine for ideas
I recently worked on a skeleton component that works with any layout automatically. You can render any real component with mock content, wrap it with a <Skeleton>, and any text, images, etc. get replaced with a shimmer effect. Waaaay easier than manually sizing rectangles. 😃 https://t.co/qOWOFvmahI
Devon Govettx.comWe'll launch react-native-filament this week - a blazingly fast physically based 3D rendering engine built with C++ for React Native! 🚀
As a teaser, here's a 47 line component to load a 3D model from the web, render it and rotate, pan and zoom into it using gesture handler! 🤯 https://t.co/uShLp4vC5D
Marcx.com🐅 Want to rig your favorite meme character?
Try “RigAnything: Template-Free Autoregressive Rigging for Diverse 3D Assets”!
✨RigAnything is a transformer-based model that sequentially generates skeletons without predefined templates. It creates high-quality skeletons for shapes in any pose, completing... See more
Isabella Liux.com

I don't have a behind the scenes image from the movie, but when I worked in the cloth simulation dept on Big Hero 6, the quickest way to fix the character's skin from poking through the simulated cloth was to just shove it all inwards. Here's an example w/ my own character rig. https://t.co/J9jIKNORtv

v0 design systems are here:
• 1-click to get rid of the 'ai look' 😁
• create your custom brand system
• @shadcn / @tailwindcss native
• by @iamsahaj_xyz 🐐 of tweakcn fame https://t.co/uuZm4H9Gl8