Sublime
An inspiration engine for ideas
The other benefit for Mentorship is that it also helps veteran players stay engaged during the Endgame Phase.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
YukaiChou.com/ROI.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
deriving fun and engaging elements found typically in games and thoughtfully applying them to real-world or productive activities.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
Leaderboards is a game element where you rank users based on a set of criteria that is influenced by the users’ behaviors towards the Desired Actions.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
The Universal Playbook
Here's what gachafication looks like across industries:
Core Mechanics:
Psychological Triggers:
Here's what gachafication looks like across industries:
Core Mechanics:
- Earn through engagement (points/tokens from platform usage)
- Spend on uncertainty (currency for randomized rewards)
- Variable value delivery (common/rare/ultra-rare tiers)
Psychological Triggers:
- FOMO amplification through limited-time rewards
- Collection
Saneel • Tweet
harness the scarcity of time.
Yu-kai Chou • Actionable Gamification: Beyond Points, Badges, and Leaderboards
Many products don’t have recurring usage because they lack a trigger to remind the person to come back.