Sublime
An inspiration engine for ideas

Want to steal the UI/UX of top companies and use it in your own app? (Legally?)
Here’s the exact system I use to borrow proven designs and have AI rebuild them into production-ready UI
Mobbin → Figma → Windsurf
From idea to polished frontend in minutes ↓ https://t.co/38FDPQsnHF

Lesson #2: Strive for a great UX and a good-enough UISimply put, how things work matters more than how they look. This is especially true in the early stages of a product when you have supportive early adopters.On the other hand, a “good-enough” UI is … good enough, especially since it can be more subjective. For example, color and font schema can ... See more
Every • What I Learned at Clubhouse - Every
UX Bites
builtformars.com
The success or failure of a product is less about the technology and more the user’s experience of the technology. Be sure to find, keep, compensate, and celebrate those that are pushing the world of UX/UI forward. In the world of web services, design can no longer be outsourced or relegated to a department. As interfaces become companies, d
... See moreScott Belsky • The Interface Layer: Where Design Commoditizes Tech
I used this system to design self-documenting components that were easy to develop against, and allowed the rest of the team to build new and consistent UI without needing me.
Pirijan Ketheswaran • Redesigning an App, One Day a Week at a Time
The dominant school of thought when it comes to UI design in tech, at least that I’ve grown up with the past two decades, has centered around removing friction for users in accomplishing whatever it is they’re trying to do while delighting them in the process. The goal has been design that is elegant, in every sense of the word: intuitive, ingeniou... See more
Eugene Wei • Seeing Like an Algorithm — Remains of the Day
