Sublime

An inspiration engine for ideas

Building SimCity: How to Put the World in a Machine (Game Histories)

Chaim Gingold

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Doom Guy: Life in First Person

John Romero

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Console Wars: Sega, Nintendo, and the Battle that Defined a Generation

Blake J. Harris

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Games for Everybody

May C. Hofmann

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The Monsters Know What They're Doing

Keith Ammann

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The Ultimate RPG Gameplay Guide

James D'Amato

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The Crowdfunding Bible: How to Raise Money for Any Startup, Video Game or Project

Rusel DeMaria

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Blood, Sweat, and Pixels

Jason Schreier

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Designing Games: A Guide to Engineering Experiences

Tynan Sylvester

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